How to choose a game development studio in Malaysia (2026)
Choose a studio with shipped titles or credits you can verify, a clear split of in-house versus outsourced work, and experience in your engine and platform. Outsourced game work is usually priced per person-month (often RM8,000 to RM25,000) or per asset. The check that matters most: start with a paid test task or vertical slice before a full contract.
Last updated 31 October 2026 Β· See the Top 10 game development in Malaysia β
Typical costs in Malaysia (2026)
| Item | Typical range / basis |
|---|---|
| Art / animation outsourcing | Per asset or per person-month |
| Developer or artist | RM8k β RM25k per person-month |
| Small casual / advergame | RM30k β RM150k |
| Vertical slice / prototype | RM50k β RM250k |
| Mid-size title | RM500k+ |
Editorial estimates from published rate cards and quotes. Always get written quotes.
Licence or registration to check
No licence is needed. MDEC runs programmes and grants for the games industry from time to time; check current schemes. Games with in-game purchases or prizes may raise consumer protection or gaming-law questions, so get legal advice.
Checklist before you hire
- Shipped titles or verifiable credits
- Experience with your engine (Unity, Unreal, Godot)
- Experience with your platform (mobile, PC, console)
- Paid test task before a large contract
- Clear milestone and approval process
- IP assignment in the contract
Questions to ask
- Which titles have you shipped, and what did your team do on each?
- What work is done in-house and what is outsourced?
- How do you handle milestones and approvals?
- Who owns the art and code?
- Have you used MDEC programmes before?
Red flags
- Credits that cannot be verified
- No test task offered
- Vague IP terms
- Single milestone with full payment up front
Top-ranked game development right now
- Passion Republic β Petaling Jaya, score 47/100
- Lemon Sky Studios β Shah Alam, score 43/100
- Streamline Studios β Kuala Lumpur, score 35/100
FAQ
Is Malaysia a good place to outsource game art?
Malaysia has an established outsourcing scene for art and co-development for international studios.
How is outsourcing priced?
Usually per asset for art, and per person-month for dedicated teams.
Should we sign an NDA?
Yes, before sharing unreleased designs or code.
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